Zombies are the perfect videogame enemies this side of aliens because killing them is totally guilt-free. You can forget the sociopolitical and cultural underpinnings of military shooters and just go nuts with the rampant blood lust and over-the-top gore. They also provide a readymade answer for any joker who asks why every single bad guy in a game looks exactly the same. Red Dead Redemption: A Machiavellian pack of federal agents double cross protagonist John Marston in a water park of blood and testosterone just as our anti-hero reunites with his family after 15 hours of stage coach shenanigans.
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What other campaign lets you load an antiquated rifle with dismembered body parts while riding a horse of the apocalypse? Dead Rising The explosion in zombie games during this console cycle can be explained in part by technology. And what good is a zombie without its backup? Dead Rising was the first to take advantage of this power, introducing the first truly overwhelming zombie invasion in videogames.
It also had enough ridiculous humor and classic movie homages to win over even the most jaundiced of zombie fanatics. It has become one of the most successful mods ever, growing in scope and popularity until it was announced that Day Z would become a standalone game.
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In gamer jargon, Day Z is a FPS MMO with permadeath; which simply means it has guns, everybody plays together, and losing hurts a hell of a lot more than usual. The answer has been with looting, killing, backstabbing and cruelty of all kinds. Zombies Ate My Neighbors The survival horror genre had barely been invented when Zombies Ate My Neighbors was released, but despite the vast number of zombie-killing games that would come in the wake of Resident Evil , no other videogame has had quite so much fun dispatching the undead.
The title was in fact a bit of a misnomer, considering that while it certainly contained zombies munching on neighbors, it also featured a wide cast of other enemies inspired by everything from Texas Chainsaw Massacre to Little Shop of Horrors. You play a man named Henry working in the Shoshone National Forest as a forest fire lookout.
You'll explore the wilderness, unravel mysteries about the area, and grow closer with Delilah, a co-worker who you interact with exclusively via walkie-talkie. The Hitchcock-style mystery at its heart will tinge that beauty with a healthy dose of paranoia, but the act of exploring this gorgeous rendition of the wilderness is completely transfixing.
In "XCOM: Enemy Unknown," players command a squad of soldiers fighting back a global alien invasion. In most games, when a character dies, they just respawn, but not in "XCOM.
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It may not be brand new, but "XCOM: Enemy Unknown" remains excellent even after a few years. Sid Meier's "Civilization" series of strategic society simulators try saying that five times fast has long been a staple of computer gaming, and "Civilization V" carries that banner proudly. According to its developers at Firaxis, you'll manage a society "from the dawn of man into the space age, waging war, conducting diplomacy, discovering new technologies, going head-to-head with some of history's greatest leaders and building the most powerful empire the world has ever known. Selecting a screenshot for "Enter the Gungeon" was insanely difficult because just looking at a still image will never do this game justice.
It looks like an old-school action game, but it moves blisteringly fast and has a wacky sense of humor that's really refreshing — as you can see in the image above, some of the enemies you fight are anthropomorphic bullets that wield guns that also shoot bullets. It's like "The Sims," but instead of building a home for a nice family, you have to prevent groups of violent criminals from killing each other in the cafeteria.
If you're looking for a lighthearted romp, this ain't it. If you're looking for something a bit deeper, though, "Prison Architect" is perfect for you. You have to micromanage every aspect of your space program, carefully calculating complication orbital maneuvers until things work just right.
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But don't take my word for it: The story centers around Alex, a young woman who travels with some friends to a sleepy tourist destination on a small island that used to house a top-secret military installation. Sounds like a recipe for a totally normal and not-at-all-creepy weekend, right? I'm not saying for sure that there's something fishy going on at Edwards Island, but there totally is.
The eponymous Shovel Knight can use his shovel to thwack enemies, dig for treasure, or even point it downwards to bounce off enemies' heads like a pogo stick. It sounds simple, but creating a truly great platformer takes serious skill. The main character is Red, a famous singer in the sci-fi city of Cloudbank. Through somewhat shady circumstances, Red gains possession of a giant, futuristic sword with a personality all its own that speaks to Red throughout the game.
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It's one part sci-fi and one part crime noir, all layered over a fabulous battle mechanic that lets you freeze the battlefield, planning out several attacks ahead of time. You'll control two main characters: Their stories are slowly revealed to be closely intertwined, but discovering the relationship between them is something you'll have to solve yourself. First-person shooters have a reputation for being carbon copies of one another, but "SUPERHOT" yes, all caps takes the foundations of the genre and turns it into something completely new.
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